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EDUCATIONAL      GAMES

"Like any engaging interactive experience, my approach to designing for education, is to utilise the learnings of representing the thematics / topic / learning goal of a project, through a self-consistent interaction language, and to build an intuitive vocabulary of action and consequence that engages the player's curiosity and intuition"

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Role :  Game Designer      ||  Publisher & Developer  : Labster ApS  || Release : Live

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